Showing posts with label videogames. Show all posts
Showing posts with label videogames. Show all posts

Friday, October 2, 2015

Infinity Times Three: Disney Infinity 3.0 Launch

Oops, just realised this is pretty late. Anyway, here's my coverage of the launch of the Disney Infinity 3.0 video-game:

As published in Issue #68 of F*** Magazine



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INFINITY TIMES THREE
F*** leaps into the toy box and emerges in a galaxy far, far away at the Disney Infinity 3.0 Edition launch
By Jedd Jong


F*** was at the Sandcrawler Building, Lucasfilm’s Singapore headquarters, for the launch of Disney Infinity 3.0. Disney Infinity, which had its first version released in 2013, is a “toys-to-life” video game which utilises collectible figurines that can be synchronised with the game, unlocking new characters from various Disney properties that can interact and go on missions. The characters in Versions 1.0 and 2.0 have included Disney and Pixar characters such as the Incredibles, Elsa and Anna and Captain Jack Sparrow. Disney Infinity 2.0 Edition introduced Marvel characters such as Spider-Man, the Avengers and the Guardians of the Galaxy. 3.0 marks the much-anticipated arrival of Star Wars characters into the Infinity toy box.



“We wanted people to play much like Andy and Woody played in Toy Story,” Disney Interactive producer Jason Moffitt says of the Disney Infinity concept. “The brand, that’s what’s strong with us – having Olaf sitting on an AT-AT leg and getting taken away because he wants to hug it, this is the only place that can happen,” Moffitt continues, referring to a trailer we were shown that depicted just that – Frozen’s loveable snowman, feeling right at home on the snow planet Hoth, embracing the foot of the Imperial Walker from Empire Strikes Back.



Disney Infinity encompasses various styles of gameplay, with open world sandbox elements alongside platforming, top-down dungeon crawl and cart racing modes. Developed by Avalanche Software, other developers were brought on for 3.0 to enhance the gameplay. Ninja Theory of Devil May Cry fame were enlisted to devise the lightsaber mechanics and Sumo Digital, known for Sonic Racers, helped build out the cart racing mode.


The game has been touted as offering the “complete Star Wars experience”, with the Twilight of the Republic playset which covers the prequel trilogy and the Clone Wars, as well as the Rise Against the Empire playset, which covers the original trilogy. The Twilight of the Republic playset comes with Anakin Skywalker and Ahsoka Tano figurines, while the Rise Against the Empire playset is packaged with Luke Skywalker and Princess Leia figurines. Players will get to relive iconic moments from the films, including the Death Star trench run and the Endor speederbike chase and battle villains such as Darth Maul and General Grievous. Fan-favourite Boba Fett is available as an exclusive figurine with the PlayStation bundle.


There will also be a playset for the new Star Wars film, The Force Awakens. Finn and Rey were revealed as Disney Infinity characters at the recent D23 expo. There will also be more characters to be announced further down the line. Moffitt revealed that while Star Wars Battlefront will incorporate elements from The Force Awakens, Disney Infinity 3.0 will be the only video game that features the story of the film, at least for the time being.

The Playset Mode can only be occupied by the characters appropriate for their worlds, but in 3.0, any Star Wars character can inhabit any Star Wars world, which means Luke can go back to the Clone Wars. Toy Box Mode is an open world playground where players can create whatever they imagine. Moffitt described a “Lion King challenge”, in which a contestant was able to re-create the famous opening scene to the Lion King using Toy Box elements.


The other main draw of 3.0 is the Inside Out playset, based on the Pixar film. The Inside Out playset is designed as a platformer where players control Joy, Sadness, Disgust, Fear and Anger as they traverse various areas inside Riley’s mind. The Inside Out playset was designed with cooperative gameplay in mind. “It’s an easier game to play when you play co-op,” Moffitt says. “You can be running on top of the level and your friend can be running below the level doing different things.” A Marvel playset called “Battlegrounds” is in the works.

The “Toy Box Takeover” is Moffitt’s favourite mode in the game. The rough storyline features Incredibles villain Syndrome snatching away the player’s magic wand, enlisting the help of other Disney Infinity villains such as Davy Jones and Loki. The player will have to go into each villain’s world to fight them and eventually reclaim the wand. Any character from 1.0, 2.0 and 3.0 is fair game to jump right in and play.

Lead character designer Jeff Bunker Inset: Han Solo
During the Q&A session, this writer asks Moffitt if Han Solo was intentionally designed to resemble Flynn from Tangled, since he’s even got the smoulder. Moffitt replies that the development team believes lead character designer Jeff Bunker made Han a little bit of a self-portrait. Another reporter asks Moffitt about his views on Disney Infinity’s competitors in the toys-to-life video game category, such as Skylanders and Lego Dimensions. “They’re all great games, I have nothing bad to say about Skylanders, I hope everybody buys every toys-to-life game but if you’re gonna buy one, buy ours,” Moffitt replies diplomatically. “I think what sets us apart, honestly, is Toy Box. The Toy Box mode, when we were first selling it, we had to say ‘this game is Little Big Planet mixed with Minecraft mixed with Skylanders’…and it’s like that, the logic connections, we just continually grow what you can do.” Referring to the Toy Box mode, Moffitt claims “no other game has that and no other game’s going to have that because it’s just such a huge undertaking for someone to do and I think that’s what sets us apart.”  On the future of the series, Moffitt states “we hope to make a hundred of these [versions] and maybe by then we’ll run out of Disney characters.”



Exasperated parents should prepare their wallets come 1 September 2015, when Disney Infinity 3.0 is released. The Starter Pack includes 1 Disney Infinity 3.0 video game disc, 2 Star Wars figures – Ahsoka Tano and Anakin Skywalker, 1 Disney Infinity 3.0 Edition base, 1 Star Wars: Twilight of the Republic playset piece and 1 web code card that unlocks content for PC/mobile. The standard retail price of the Starter Pack is SGD $99.90. Additional Disney Infinity 3.0 playsets, Toy Box expansion games and character figurines are sold separately. The game is available for the PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Wii U, PC, iOS and Android platforms. 

Friday, October 24, 2014

GameStart 2014: Yuegene Fay interview

GameStart 2014: Yuegene Fay interview
By Jedd Jong


At the press event ahead of the convention's launch tomorrow, I got to talk to Thai cosplayer Yuegene Fay, one of the special guests attending the inaugural GameStart convention. She began cosplaying in 2000 and through her cosplays of characters from anime and manga  has garnered many fans. Since English isn't her first language, she had some difficulty during the interview but it was really fun getting to talk to her. 

When you cosplay as video game characters, do you find that there’s a difference between that and cosplaying characters from other mediums because you’ve been in the character’s shoes, controlling them?

Yes. Game character is quite…easier to do but because the game character they make is more imagine, sometimes it’s quite hard to make the hair, the eyes…

Because it’s more fantasy-driven.

More fantasy.

What’s the first game you remember playing, the one that got you into gaming?

Mario? Let me think, long, long time ago [laughs]. Do you know the GameBoy? The pink one…Kirby! And PacMan.

What are some of the best and worst experiences you’ve had doing location shoots for cosplay?

Let me think [pause]. It was about the animation cosplay. Have one time I go to the sea…no, not sea.

The beach?

No, not beach. Tank. Water, the first time I had to take photo under the water is like a challenge. Because every part in the water, you must be very fast. The photographer is maybe have only two second to capture that picture. Quite hard.

Before you have to go up again for air?

Yeah. Because in the water, my cloth, my hair, very trouble. So it’s only seconds I have to go down, then up.  

What has been some of the most difficult materials to find?


In Thailand have many, many kind of material, quite easy to find, but it’s hard to make them with the photo.

To match it?

Yeah, to match. Sometimes like a dragon? Dragon is have the…how you call it…dragon skin…

Scales.

Yeah. You must make it. Sometimes you cannot find the material so sometimes you need to make it by own self. Sometimes we use the EVA or lumber foam to make it look like. Don’t need the real material.

What are some experiences that you’ve had meeting cosplayers from other countries?

Every country I go is different culture. So, when I meet them, I get a lot of experience and I can learn many many…

Like tips?

Yeah, something like that. However, cosplay is quite start from the same, love of the game, anime, manga, something like that, so we are in the cosplay event, in the cosplay community, we think quite same.


How important do you think it is to understand a character before you cosplay as that character? Some cosplayers will choose to cosplay a character based on how they like the look and design and not necessarily their personality.

I see, I see. Because now, cosplay culture now has been a little bit changed. Many new cosplayers make me feel that cosplay feel like a fashion. So when they go to an event, every event they buy new clothes, look like fashion. But for me, I will look at the background of the character first. I don’t like to see only the photo and cosplay, I love to read the background and learn what this character look like, something like that. I like to see the relationship of every character.

Have you done characters from Western media and if not, are you considering that?

Not yet…oh! I have one, but not finished yet. Elsa.

From Frozen!

But gender-bent. Sometimes, cosplay is not only look like the characters. Now, the new way…because cosplay is for fun. Maybe gender-bend or you can imagine, but is still this character.

To put your own spin on it.

Yeah. That’s more fun. But not finished yet.

What are some of your favourite games that have come out in the last several years?

Favourite games? Final Fantasy VII. Yes, I love it very much. My favourite character is Zack [Fair]. Crisis Core.

Do you have interesting stories about meeting fans, like if they’ve come up to say they’ve been inspired by your work?

I see. Everytime I go to cosplay event, will have some people come to talk with me like “thank you so much for your cosplay, inspire me very much” and I will say “Me? Inspire you?” [Laughs] Because I just do what I want, what I love. But when have some people come to talk with me, then they say my cosplay is very good, make me feel exciting and very happy.

So it’s rewarding experience.

Yeah!

You can see more of Yuegene's work at her DeviantArt account here.




Thursday, October 2, 2014

GameStart 2014 press conference

GAMESTART 2014 PRESS CONFERENCE 



The press conference for the inauguaral GameStart videogame convention was held today at the St. Games Cafe in Bugis+. Organised by Eliphant Pte. Ltd., the lineup of games, activities and special guests was announced to the media.

Elicia Lee explaining the genesis of GameStart
Elicia Lee, the Director at Eliphant, revealed that GameStart was born out of a desire to capture the excitement of major conventions like the Tokyo Game Show and PAX, the Penny Arcade Expo. Members of the Eliphant team, including former GM at EA Mobile Asia Pacific Christopher Ng, had been working in the gaming industry and had travelled to conventions such as the two above-mentioned ones. While referencing those conventions, Lee stated that "We want to be our own show for the Singapore and Southeast Asia audience."

Sony Computer Entertainment Japan Asia's Hidetoshi Takigawa
Sony Computer Entertainment HK (SCEHK) will be the main exhibitor at the show, occupying 250 square metres of floor space showcasing around 30 titles for the PS4, PS3 and PS Vita. Gamers will be able to try out hands-on previews for Bloodborne, The Order: 1886, Until Dawn and Guilty Gear Xrd, all due for release in 2015. Masaaki Yamagiwa, the producer of Bloodborne, and Junichi Yoshizawa, producer of Freedom Wars, will be hosted by SCEHK, meeting fans and speaking about their games at the event.

A key part of the convention will be the GameStart Founders Base, spotlighting local artists, designers and other creators in the gaming industry. Exhibitors include Boomzap Entertainment and Witching Hour Studios. Witching Hour is known for their Ravenmark series and their latest title, Romans in my Carpet. "We were very excited to hear about this event and get involved, to tell Singaporean gamers that 'yes, there is a booming industry here in Singapore,'" said Ian Gregory, co-founder and Creative Director of Witching Hour. Inzen Studio and Liongeeks Studios will also be showcasing their work, as well as homegrown artists Kinetiquettes, who will showcase their crafted licensed Capcom figurines, and conduct a live sculpting demo at their booth over the two days. Gregory will moderate the ‘Joining the Games Industry in Singapore’ panel to offer guidance to Singaporeans looking for a career in the videogame line.

Witching Hour Studio's Ian Gregory
The finals of the Capcom Pro Tour Asia gaming tournament will be held in conjunction with GameStart and will see top Street Fighter players from Asia vying for a spot in the Capcom Pro Tour finals to be held in the U.S. Pro gamers RZR Xian, MCZ Daigo Umehara, AVM Gamerbee and Jonny “HumanBomb” Cheng will be participating.  RZR Xian made history as Singapore’s first ever EVO winner in 2013 and MCZ Daigo has a reputation as one of the top Street Fighter players in the world. At GameStart, attendees will stand the chance to challenge MCZ Daigo and should they win, their reward will be a PlayStation 4. I'm getting Kobayashi Maru vibes.

Namco Bandai Games and Blizzard Entertainment will also be conducting tournaments and showcasing their new games at the show. Blizzard will be distributing beta keys for Warcraft: Warlords of Draenor and codes for Hearthstone card packs (while stocks last). Sword Art Online producer Yousuke Futami will also make an appearance.



GameStart has partnered with Versus City - Singapore (Indie-Pendent Games) - a gaming shop which specialises in retro game consoles - to run 'Retro DNA'. Showcasing games and paraphernalia from the 70s, 80s, 90s, and the early millennium, this will provide a dose of nostalgia. The arcade games that will be showcased include Super Contra, Street Fighter 2 Hyper Fighting, Mega Bomberman, Final Fight, Alien VS Predator and Jackie Chan's Stuntmaster.

Thai cosplayer Yuegene Fay and Australian cosplayer Yasemin Arslan will be at GameStart to meet fans and to judge the GameOn! GameStart Cosplay Competition that will be held on the second day of the convention.

XMashed Gear's Zhou Xuanming
I spoke to Zhou Xuanming, the owner of and lead designer at Xmashed Gear, the official apparel partner for GameStart. Explaining the concept behind GameStart's mascot Alyse, Zhou said that initial ideas for the mascot included an android and an alien, but he conceded that "there's still a very large male audience" and so they went with a girl as the mascot. "I wanted to do something that was sexy but not ludicrously insane," he continued. Alyse's design emphasises her athleticism and also includes futuristic elements, using GameStart's dark blue with orange accents colour scheme. She also has a directional pad as a hair accessory and as a belt buckle. Does Alyse have a last name? "She has a few short-listed last names but for the moment we left it at just 'Alyse'," Zhou said with a laugh. If all goes according to plan, Alyse's back-story will be further explored and we may even get to see an arch-nemesis for her at next year's GameStart.

The NeoToyko Project's Charlotte cosplaying as Lux from League of Legends, posing with a standee featuring GameStart's mascot Alyse
"Her back-story is that she's an A.I. (artificial intelligence), a gamer from the future," Elicia Lee added. "She actually was a hologram at one point but then she morphed into this A.I. personality."

GameStart will be held on the 25th and 26th of October 2014 at the Suntec Convention Centre. 

- Jedd Jong